

Please note that the Category will have to describe what kind of game your map is.This is a fairly important tab, consult the reference to see where the fields are displayed in-game. I’m not sure if the Icon field is used, you might want to post in this thread if you find out what it does.Give it a nice description (look at the reference for appearances of this field in the game).Go to the General tab and give your Variant a new name (this is not displayed anywhere in-game).Select the newly appeared item in the list. Click the button and right click the item in the list and select ‘Default’.Don’t set up race/color or anything else in here. For this example i choose to use four players (and player 0 is always neutral). First set up your players, and who’s controlling them at Map -> Player Properties.See the reference to see where the text shows up in the game. Set up your general map information at Map > Properties.You want this kind of map if your players have nothing to choose, however every map should apply these settings at first. (Foundation for every map, this should be applied to every map). Player attributes, picking your hero in the lobbyĬreating a ‘one mode’ map.I don't know how to use anchors links on this site, so this is basicly a list with everything thats in this tutorial (or planned). See chapter "Reference" for usefull pictures where your text ends up in-game.Sorry for the wall of text :).

This long guide will try to help you set up your lobby and serve as a reference for everything related to lobby and games modes. Learning how to user each and every of these modules is essential to creating a great custom map for your users.The complete guide to the Lobby and Game modes.


The Starcraft 2 Map Editor is a program that comes along with Starcraft 2.
